
Yes you would do more damage, but I tend to survive more not relying on it, and having HP incase a Sniper gives me some ♥♥♥♥♥♥♥t. I do not run Berserker, except solo. Berserker setup mentioned 52:44 for my Anarchist setups.Also good for Snipers with that added 50 armor on top of Suit 20. This can save your HP incase you get hit with their damage (67.5 iirc) and another hit after that. 70 armor is good for Light/Cloaker/Medic/Shield damage breakpoints.
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If you do not have more than 225 armor for CrewChief, Anarchist, Armorer, etc, then you may need to adjust your build or play style. 225 Zeal damage. Have this number on your mind.More points in Crits/utility/damage, means less downs.

I get it, it’s a different play style, but you still need another teammate to pick you up. Especially with Shotgun/Command spam, etc.

12:50 Quick fix is better for those dieing more often for faster deploy. Build Guide Intro General stuff said through the video A guide on build (CrewChief Tank, CrewChief DPS, Kingpin M1014, Stoic, Hacker Dodge, Hacker LMG, Anarchist LMG, Anarchist Shotgun, Anarchist Sniper, Anarchist Sniper 255 Armorer Sniper, Solo no AI, Stealth) in PAYDAY 2.
